Thank you for browsing the CGCHAR Community. Guests are not allowed to post. You must register with a full first and last name in order to have posting privileges. After registering. It takes a couple of days for an admin to manually give you permissions. Please be patient.

Author Topic: Jason Schleifer  (Read 14255 times)

Amrit Derhgawen

  • Guest
Re: Jason Schleifer
« Reply #20 on: June 19, 2006, 02:22:51 PM »
Hey Jason!
I'm glad you're here! I'm a great fan of your work. I just love all your films!! I loved Madagascar! Its my favorite!!!! I've even seen your PAP animations on your blog. They are all just great. Actually I've learned lots of things by just watching your PAP animations over and over. They are really inspiring.

Oh yeah! I've used your Grease Pencil, and I really love it! Actually, I can't live without it now. I almost plan my every shot on GP. Its just great man!! And sometimes in my free time, I love to play with it. I would like to thank you for making such a wonderful tool for Maya. And you don't even take money for that! Thats really wonderful Jason! Thakns a lot!

ONE QUESTION:  Are you gonna make Grease Pencil pressure sensitive? So if I increase pressure on the stylus, I can draw thicker lines?? Is it possible to do that?? If so, when are you gonna add that feature?

MY REQUEST TO YOU: If thats possible, please make GP pressure sensitve ASAP. That would be awesome!! I can't wait!!

ONE MORE QUESTION: Do you make funny faces when you animate a character? Like if you're doing a crying scene, and your character is crying. Do you make a "crying face" while tweaking the character  in order to feel the situation and to GET INTO THAT CHARACTER??
I'm asking you this question because I usually make funny faces when I animate, and now I'm really trying my best to get rid of this ugly habit.

Thaks a lot Jason for giving your precious time! I really appreciate it.

God bless ya
-Amrit
« Last Edit: June 20, 2006, 12:30:16 PM by Amrit Derhgawen »


jschleifer

  • Guest
Re: Jason Schleifer
« Reply #21 on: June 19, 2006, 02:29:41 PM »
Hey there Amrit!

thanks for the really kind words!  I'm honored! *smile*

ONE QUESTION:  Are you gonna make Grease Pencil pressure sensitive? So if I increase pressure on the stylus, I can draw thicker lines?? Is it possible to do that?? If so, when are you gonna add that feature?


why would you ever want pressure sensitive lines?

just kidding! haha  I'd LOVE to make it pressure sensitive, but the grease pencil tool is a total hack.. right now it's just drawing nurbs curves onto a bunch of nurbs planes, so unless I can figure a way to get the drawing of the curves to be pressure sensitive, then I don't think I can.

I've thought about trying to get it to work with paintFX, but haven't had time to impliment it yet.

The actual reason I wrote the tool was to try and get Alias (now Autodesk) to impliment it themselves correctly, with pressure sensitivity, colors, more frames of ghosting, and other stuff..  I wanted to prove to them that it was a useful tool and that they should include it in Maya.


Quote
MY REQUEST TO YOU: If thats possible, please make GP pressure sensitve ASAP. That would be awesome!! I can't wait!!


If I knew how, I'd have done it a loooong time ago.. heh

Quote
ONE MORE QUESTION: Do you make funny faces when you animate a character? Like if you're doing a crying scene, and your character is crying. Do you make a "crying face" while tweaking the character  in order to feel the situation and to GET INTO THAT CHARACTER??
I'm asking you this question because I usually make funny faces when I animate, and now I'm really trying my best to get rid of this ugly habit.


I totally make funny faces.. I make funny poses.. I act things out.. most animators do that, it really helps them get into the character!  do not be ashamed of looking like an idiot in front of the computer.. especially if it helps you make better animation!  go for it!

Cheers! :)

-jason

Offline roy margalit

  • Basic Member
  • ***
  • Posts: 49
  • Karma: +0/-0
    • View Profile
Re: Jason Schleifer
« Reply #22 on: June 19, 2006, 03:38:09 PM »
Hello and SHALOM! ("

Dear Mr.Schleifer

Well..., I wont dive into the whole "I love your stuff, you're the man, kick-ass animator" kind of thing cause I know you already know that, I don't have to tell you that, and yeah I check your blog daily and I love everything you write about, and I love your animation clips...... oh man, I just couldn't resist....

Anyway...

Couple of questions:

1. When you are working on a scene, are the story boards that presented to you gives you all the info you need to know about the acting itself?  How much space do you have to improvise on the acting?

2. What is your method of animating? Is it Pose-To-Pose? Straight Ahead? Since MADAGASCAR was so stylized, very Warner Bros. style (bless you for that!) , did you have any guidelines concerning the animation? 

3. Yeah....and here comes the "I WANNA WORK IN "DW" TOO" kind of question:

How many international people work in DW? What does it takes to get accepted into DW as an international guy? Do you have to hold some kind of degree? TONS of work experience or does it all comes down to a killer Demo-Reel? What are you guys looking for in a Demo-Reel? Is it few seconds of amazing acting ? A short film? Is it Animation Mentor on your resume will put your foot in the door (kidding)? Does DW looks at Classical Animation studying as a plus?

4. How's life man? Are you happy with it all? ("

Hope I did'nt overload you here,

Thank you  SOOOOOO much for doing this,

Roy

Amrit Derhgawen

  • Guest
Re: Jason Schleifer
« Reply #23 on: June 19, 2006, 06:25:24 PM »
Hey Jason! Thanks a lot for your quick reply..

God bless you and good luck,
Amrit

Offline Kyle Mohr

  • Basic Member
  • ***
  • Posts: 374
  • Karma: +0/-0
    • View Profile
    • Kyle Mohr's Online Portfolio
Re: Jason Schleifer
« Reply #24 on: June 19, 2006, 08:48:50 PM »
Hey Jason,

Thanks again for always being a part of CG CHAR and giving your time to it!  Your talk at SIGGRAPH last year was great.  Oh and by the way, I was starting to wonder if it was just my web browser or if everyone else saw words instead of smiley faces, so thanks for pointing it out, haha.

I was wondering, how often are you able to feel like your characters "jump off the screen" and have a life of their own?  Does it help seeing various performances/interpretations by other animators at DreamWorks?  Does it take a while for you to feel that the characters exist on their own? 

On a different (but sort of the same) note, what helps you to closely relate to your characters?  Has this ever been difficult?
Thanks!
--Kyle
 
Kyle Mohr | Character Animator
 
www.kylemohr.com
http://kylemohr.blogspot.com

Offline Ranjith Kizhakkey

  • Basic Member
  • ***
  • Posts: 13
  • Karma: +0/-0
  • Plan your Work, Work Your Plan
    • View Profile
Re: Jason Schleifer
« Reply #25 on: June 20, 2006, 02:56:28 AM »
hey Jason,

when i was kid, i love to draw the pictures of my favourite 2d characters like tom & jerry, Tweety, Bambi, Jungle book.

But now a days we have 3d Characters, which i feel doesn't create a impact like what those 2d characters created,coz kids cant feel the 3d character and draw.

but still i really admire the works of Dreamworks, Pixar, and Blue sky...

Is this a Draw back for 3d animated movies ?

i really love the Hand Drawn Medium...

--Ranjith Kizhakkey
« Last Edit: June 20, 2006, 02:58:29 AM by Ranjith Kizhakkey »

Offline Aja Bogdanoff

  • Basic Member
  • ***
  • Posts: 72
  • Karma: +0/-0
    • View Profile
Re: Jason Schleifer
« Reply #26 on: June 20, 2006, 04:17:38 AM »
Hey Jason!  I'd also like to know where the heck you find time to do all this amazing stuff, but that's already been asked.  :D

So what I'd really love to know is more about how you wound up on the other side of the world to work on Lord of the Rings!  Had you been looking for a big adventure like that, or was it just a job you couldn't pass up?  Was it a little scary working so far from home?  We've watched all the making-of videos that came on the DVDs (haha, yeah... I'm a dork), and it looks like the whole crew had so much fun working on it.  Would you ever go back, if the opportunity came up?

Thanks again!  :D

Aja

Offline Mikael Persson

  • Basic Member
  • ***
  • Posts: 165
  • Karma: +0/-0
    • View Profile
    • http://www.mikaelpersson.se
Re: Jason Schleifer
« Reply #27 on: June 20, 2006, 06:48:33 AM »
Hi Jason,
thanks a lot for doing this, and a big thanks for all the mel scripts a lot of us have started to take for granted.

When you get the time to see some non animation movies. What kinds do you appreciate the most? Do you sneek off to the local arthouse joint or is it the big cineplex?
Can you name one animated feature from the last couple of years that you dig the most?

When working on feature films as an animator, is it possible to get good understanding of the story while it is in development or are you constricted to the scenes you are currently assigned?
If you are somewhat uninformed, how do you handle not seeing the bigger picture?

How often do you get philosophical behind the screen? Is this animation ever going to make a difference, or are you just happy for the entertainment it will give?

cheers.
Mikael

jschleifer

  • Guest
Re: Jason Schleifer
« Reply #28 on: June 20, 2006, 08:33:48 AM »
Shalom roy!

1. When you are working on a scene, are the story boards that presented to you gives you all the info you need to know about the acting itself?  How much space do you have to improvise on the acting?

it depends on the boards, the scene, and the film itself.. oh, and on the director.  Some directors really want you to stick to the boards, some think that it should be up to the animator to determine the acting.

for the most part it's a combination.. the director will want a certain "idea" or a certain bit of information to get across to the audience.  How that's acted out is up to the animator (based on the director's input and desire).  For shows like Over the Hedge, it was great because anything we did, as long as it got the idea across, the directors were happy.  With Madagascar  the directors were really interested in what we could bring to the acting to make things funnier & they loved when we brought something new!

Quote
2. What is your method of animating? Is it Pose-To-Pose? Straight Ahead? Since MADAGASCAR was so stylized, very Warner Bros. style (bless you for that!) , did you have any guidelines concerning the animation? 


Again, it totally depends on the directors and what they like.  On Madagascar, it was super pose-to-pose.. I'd block everything in step mode & show it like that, then put in the breakdowns.. still in step.. and keep going until I liked what I got.  At that point I'd convert to spline and go from there.  On Shrek, I started working how I did on Madagascar, but I found that the directors responded better to a spline-based blocking, so I've switched to that method.  I still do rough step blocking on my own, but I go past almost to first pass before showing it to the directors.  It means that I sometimes have to remove animation that I've done and re-work it, but it also means that it's easier to sell ideas to the directors.

Quote
3. Yeah....and here comes the "I WANNA WORK IN "DW" TOO" kind of question:

How many international people work in DW? What does it takes to get accepted into DW as an international guy? Do you have to hold some kind of degree? TONS of work experience or does it all comes down to a killer Demo-Reel? What are you guys looking for in a Demo-Reel? Is it few seconds of amazing acting ? A short film? Is it Animation Mentor on your resume will put your foot in the door (kidding)? Does DW looks at Classical Animation studying as a plus?


We've got quite a few international people working here!  Dreamworks definitely hires international animators, so as long as you've got a kick-butt demo reel, you're able to be hired! :)  Classical animation studying is definitely a good thing, but it doesn't increase anyone's chances over someone with 3d training.  We just look for good animators, regardless of their background (2d or 3d).
Quote
4. How's life man? Are you happy with it all? ("

life is FRIGGIN AWESOME! how could it not be?  I've got a wonderful wife, about to have a family, doing a job I love, teaching animation on the side...  I mean sure, there are things that could be better (DARN HOUSING RENOVATIONS!!!), and I wish I didn't have a mortgage.. but with the things that matter, I'm a darn lucky guy. :)

cheers! :)
-jason

jschleifer

  • Guest
Re: Jason Schleifer
« Reply #29 on: June 20, 2006, 08:41:47 AM »
Heya kyle, good to hear from ya again! :)

Thanks again for always being a part of CG CHAR and giving your time to it!  Your talk at SIGGRAPH last year was great.  Oh and by the way, I was starting to wonder if it was just my web browser or if everyone else saw words instead of smiley faces, so thanks for pointing it out, haha.

haha :)  thanks!  that was SUCH a fun talk to do.. ti was good meetin ya!

Quote
I was wondering, how often are you able to feel like your characters "jump off the screen" and have a life of their own?  Does it help seeing various performances/interpretations by other animators at DreamWorks?  Does it take a while for you to feel that the characters exist on their own? 

ooo.. toughie!  it's really hard.. I feel like I totally have to get into the character's brain for this to happen, and it doesn't happen very easily.  I think Julian (from Madagascar) was the easiest one.. for some reason I just really dug animating him and it just "clicked".  I would do stuff and he'd really jump from the screen for me!  Other characters are really tough to get into and take a lot of "forcing" to get to live.. and sometimes I have characters that go back and forth.  some shots just swim through, others are like pulling an over-filled waterballoon from one nostril and shoving it back in the other.

But without the latex smell.

Quote
On a different (but sort of the same) note, what helps you to closely relate to your characters?  Has this ever been difficult?
Thanks!

I like to act like the characters.. if I can act like them, it's much easier to come up with motions and actions that work with them and it's much easier to find the attitude.  So for julian, the penguins, gollum.. I can do their voices, and once I do the voices I start feeling like the character & then I just go for it. :)

cheers kyle!
-jason