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Climax -- Junior Animation E-mail
Monday, 14 April 2008

Climax are one of the leading creative lights of independent games development with a great history, but our future is even more exciting with awesome titles such as Silent Hill Origins, Ferrari, Viva Piñata for Windows and an unannounced title for Codemasters as well as our groundbreaking original next-gen game for the PS3 and the Xbox 360.

Climax truly is an exciting, creative and fun place to work and we currently have an exceptional opportunity for an experienced and talented Junior/ Trainee Animator.

Our ideal candidate will have:

•       A solid working knowledge of Maya.
•       Demonstrate a solid understanding of the key principles of animation, (timing, and weight) and will have a good knowledge of human anatomy to show solid biped character animation skills.
•       At least one or more years experience in animation in Video Games with at least one published console title behind them.
•       And be self motivated with strong attention to detail and a respect for deadlines & budgets.
•       To be able to take direction and work effectively within the animation team to report to directly to the  Lead Animator
•       Experience of working in the TV or the film industry is also of interest.
Life drawing and traditional animation skills a plus

Extensive benefits and relocation packages are available.

Please apply directly to This email address is being protected from spam bots, you need Javascript enabled to view it or visit:

http://www.climaxgroup.com/jobs/jobs.aspx
 

 
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