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Climax -- Character Animator |
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Saturday, 12 January 2008 |
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Climax are one of the leading creative lights of independent games development and is currently working with publishing partners that include amongst others: EIDOS, Konami and THQ on stunning projects such and Silent Hill as well as our groundbreaking original next-gen game for the PS3 and the Xbox 360. Climax truly is an exciting and fun place to work and has an exceptional opportunity for a Lead Cinematics Animator on a forthcoming next-gen, survival horror game.
Our ideal candidate will be:
• An exceptionally good and experienced animator with extensive cinematics experience. • A motivated individual with attention to details and respects deadlines & budgets. Who is task driven with excellent time management skills and with the ability to prioritise their work as well as the team members beneath them. • Able to supply well-presented examples or a pertinent show reel that demonstrate your knowledge and experience of working with and directing game cinematics. • Experienced enough to have worked on one or more published titles at a Senior/ Lead level of responsibility in a cinematics role. • Professionally conversant in Maya. • Professional and effective at communicating directives and leading a team. • Experienced at troubleshooting technical problems and creating solutions with regards to 3D animation in a game engine, from constraints to exporting, whatever the problem may be.
Extensive benefits and relocation packages are available
Please send a current CV/ resume to Stuart Godfrey on
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