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Climax -- Character Animator |
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Friday, 12 October 2007 |
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Climax is one of the leading creative lights of independent games development and is currently working with publishing partners that include amongst others: EIDOS, Konami and THQ on stunning projects such and Silent Hill as well as our groundbreaking original next-gen game for the PS3 and the Xbox 360. Climax truly is an exciting and fun place to work and has an exceptional opportunity for an experienced 3D Animator on a forthcoming next-gen, third-person, action-adventure game.
Our ideal candidate will be:
• An exceptionally good character animator. • A motivated individual with attention to details and respects deadlines & budgets. Who is task driven with excellent time management skills and with the ability to prioritise their work as well as the team members beneath them. • Able to supply well-presented examples or a pertinent show reel that demonstrate your knowledge and execution of timing, weight, expression, posing, etc. • Able to showcase a wealth of different animation skills from realistic through to monster and quadrupeds. • Experienced enough to have worked on one or more published titles at an experienced/ senior level of responsibility as a character animator. • Professionally conversant in Maya. • Professional and effective at communicating directives, • Experienced at troubleshooting technical problems and creating solutions with regards to 3D animation in a game engine, from constraints to exporting, whatever the problem may be.
Relocation packages are available Benefits:
Competitive Salary package Comprehensive Health Cover Flexi Time Child care Voucher Scheme Extensive Training Stakeholder Pension Project & Performance related Bonus Scheme Free Refreshments Exciting games and a friendly working environment
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