spacer.png, 0 kB
spacer.png, 0 kB
 
Climax -- Character Animator E-mail
Friday, 12 October 2007

Climax is one of the leading creative lights of independent games development and is currently working with publishing partners that include amongst others: EIDOS, Konami and THQ on stunning projects such and Silent Hill as well as our groundbreaking original next-gen game for the PS3 and the Xbox 360. Climax truly is an exciting and fun place to work and has an exceptional opportunity for an experienced 3D Animator on a forthcoming next-gen, third-person, action-adventure game.

Our ideal candidate will be:

•    An exceptionally good character animator.
•    A motivated individual with attention to details and respects deadlines &    budgets. Who is task driven with excellent time management skills and with the ability to prioritise their work as well as the team members beneath them.
•    Able to supply well-presented examples or a pertinent show reel that demonstrate your knowledge and execution of timing, weight, expression, posing, etc.
•    Able to showcase a wealth of different animation skills from realistic through to monster and quadrupeds.
•    Experienced enough to have worked on one or more published titles at an experienced/ senior level of responsibility as a character animator.
•    Professionally conversant in Maya.
•    Professional and effective at communicating directives,
 •    Experienced at troubleshooting technical problems and creating solutions with regards to 3D animation in a game engine, from constraints to exporting, whatever the problem may be.


Relocation packages are available
                        
Benefits:

Competitive Salary package
Comprehensive Health Cover
Flexi Time
Child care Voucher Scheme
Extensive Training
Stakeholder Pension
Project & Performance related Bonus Scheme
Free Refreshments
Exciting games and a friendly working environment


 

 
spacer.png, 0 kB
spacer.png, 0 kB



This website is optimized for Firefox!


(C) 1996-2006 Toonstruck, LLC
CGCHAR is maintained by Rick May
spacer.png, 0 kB