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Climax -- Character Artist |
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Monday, 21 May 2007 |
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Climax is one of the leading creative lights of independent games development and is currently working with publishing partners that include: Buena Vista Games, SCEA, Microsoft , EIDOS, Konami, THQ and 2K Games on projects such as Ghostrider and Silent Hill , as well as our groundbreaking original next-gen game for the PS3 and the Xbox 360 . Climax truly is an exciting and fun place to work and has an exceptional opportunity for an experienced character artist to work on stunning new Next Gen Sci-Fi action title.
Our ideal candidate will have:
• Two or more years experience in Character Artist role with extensive experience of modelling, texturing and rigging.
• Previous work experience will have included creating realistic human/creature artwork for at least two shipped console titles.
• An excellent command of Maya is essential. Demonstrable experience with Adobe Photoshop is a plus.
• Ability to give direction; work with minimal supervision in a cross-disciplinary team environment and proven ability to work in a deadline driven environment.
• Strong people skills. You will be required to organize and take charge of a project within a collaborative work environment.
• The Character Artist will need to demonstrate an ability to apply these skills creatively and in a manner suitable for our upcoming project.
Relocation packages are available Benefits:
Competitive Salary package Comprehensive Health Cover Flexi Time Child care Voucher Scheme Extensive Training Stakeholder Pension Project & Performance related Bonus Scheme Free Refreshments Exciting games and a friendly working environment
Please send a current CV to
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