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Climax -- Character Artist E-mail
Monday, 21 May 2007

Climax is one of the leading creative lights of independent games development and  is currently working with  publishing partners that include: Buena Vista Games, SCEA,  Microsoft , EIDOS, Konami, THQ and 2K Games on projects  such as Ghostrider and Silent Hill , as well as our groundbreaking original next-gen game  for the PS3 and the Xbox 360 .  Climax truly is an exciting and fun place to work and has an exceptional opportunity for an experienced character artist to work on stunning new Next Gen Sci-Fi action title.  


Our ideal candidate will have:

• Two or more years experience in Character Artist role with extensive experience of modelling, texturing and rigging.

• Previous work experience will have included creating realistic human/creature artwork for at least two shipped console titles.

• An excellent command of Maya is essential. Demonstrable experience with Adobe Photoshop is a plus.

• Ability to give direction; work with minimal supervision in a cross-disciplinary team environment and proven ability to work in a deadline driven environment.

• Strong people skills. You will be required to organize and take charge of a project within a collaborative work environment.

• The Character Artist will need to demonstrate an ability to apply these skills creatively and in a manner suitable for our upcoming project.


Relocation packages are available
                        
Benefits:

Competitive Salary package
Comprehensive Health Cover
Flexi Time
Child care Voucher Scheme
Extensive Training
Stakeholder Pension
Project & Performance related Bonus Scheme
Free Refreshments
Exciting games and a friendly working environment


Please send a current CV to This email address is being protected from spam bots, you need Javascript enabled to view it  

 
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