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Author Topic: Carlos Baena  (Read 29364 times)

Carlos Baena

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Carlos Baena
« Reply #130 on: June 12, 2004, 10:05:03 AM »
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1. From your mention of animating fish for Nemo, have you ever come across something you simply didn't have a clue how to approach?
2. Have you ever worked on a shot and had the camera angle changed? I've always wondered if the camera is set in stone at Pixar, and if not - is it something you need to consider (with silhouettes...etc.)? <-( has been asked and answered, sorry)
3. Most importantly, does Brad Bird have loads of Iron Giant toys and can you get your hands on them?
4. Really looking forward to AM, even if I can't afford it it'll be great to see the work that's created as a result...

1. Yes, and that makes it the exciting part. Trying to figure out how the hell I'll animate it. When I started on "Nemo" I got the big help of three  people that gave me the ropes and all these tips on how to animate fishes, and they were Alan Barillero, Dylan Brown and Bobby Beck. If it wasn't for the three of them I would still have no clue how to animate fishes. Their unconditional help and time spent on me, made me try harder to figure things out. In terms of Nemo, the mechanics of the fishes little by little went from being the really difficult part, and then, the acting itself, is what became harder later on.

2. Yes. I have. No camera is set stone at Pixar. When you work in Liveaction with BG plates, that's a whole different story, but both at Pixar and at Wild Brain, the camera kept changing. You just have to do your best and working with what you have to work with. In the end, it's making the film better.

3. Not sure. I'm sure he has his toys, just like the rest of us do.

4. Thanks, it's be an intense last couple of years almost, and a lot of long ass weekends...but it's paid off already in my head.
I can only hope people learn from this, as much as we have been learning while making it.
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Carlos Baena

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« Reply #131 on: June 12, 2004, 10:15:04 AM »
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One last question before the bell
With the 2D/3D classes at AnimationMentor.com will we be able to do a combo of both the 2D and the 3D?
from what you've said the experience of doing 2D really helps with the CG stuff.
Thanks for taking time out to give us some pointers and direction, you've really opened my eyes....a lot.
 

YO Josh,

You don't have to. The online video classes are being taught using a combination of several different sources, being 3D, 2D or even stopmotion as some of the sources. We have been trying to gather as much different reference material as we could. Some points are being made using 3D, other points are made using a drawing board and drawing in it, other points are baing made by studying real life stuff, etc. The students will be able to do their exercises using 2D (pencil tests), 3D (playblasts, quick animation renders) or even puppetts if they want. We don't care what medium you choose to learn animation in. The mentors will be critiquing your tests and your work regardless of whatever the medium you decide to work on.

You are more than welcome Josh.
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Carlos Baena

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« Reply #132 on: June 12, 2004, 10:17:53 AM »
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This concludes this weeks "Ask The Pro".  Thanks to Carlos for putting up with all of you.. err, ahh, I mean, answering everyone's questions.
Although no new questions can be posted, Carlos is able to continue responding at his leisure to wrap it up, or just call it quits.  His decision.
Thanks Carlos and everyone else for making for another successful "Ask The Pro"

Well, I hope I didn't miss many people. I hope people got something out of it. I owe a lot to CG-Char since the old "mailing list" days, and I know people have learned a great deal from it, so I wanted to contribute and give my two cents as much as I could.

Thanks to Rick May & Cg-Char for making this happen.

Carlos.
 
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